Shaylin Carter
Game Designer
The Dreamweaver is a three-part Skyrim mod in which players enter the nightmares of three children who mysteriously passed away. Each dream is a self-contained experience with its own environment and challenges.
In the first nightmare, players are transported to a vast forest and must explore its depths to uncover the boundaries of the dream.
The second nightmare places players in a frozen hellscape, where they help a lost child recover their toys within a crumbling inn.
In the final nightmare, players descend into a spider-infested den, solving puzzles and fighting their way through the darkness to survive.
Project Gallery




Role: Game Designer
Platform: PC (Windows)
Team Size: 3
Engine & Tools: Skyrim Creation Kit
Development Cycle: 4 weeks
Key Contributions: Violet’s Dream
Game Design: Served as the primary designer for the Violet.esp mod, defining core mechanics, structure, and player experience.
Level Design: Designed and built the complete level layout, including environment composition, clutter placement, and spatial flow.
Papyrus Scripting: Implemented all quest objectives, aliases, and progression logic using Papyrus.
