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Shaylin Carter
Game Designer
Project Gallery
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Role: Game Designer
Platform: Alt Controller - Protyped "Ski's", PC
Engine & Tools: Unreal 5.7
Development Cycle: 2 1/2 weeks
Key Contributions:
Level Design: Designed and built the complete playable map, including blockout, spatial layout, and gameplay flow.
Environmental Art: Imported, textured, and placed all environment assets; handled lighting, materials, and scene composition.
UI / UX Design: Designed and implemented all UI systems, including menus, widgets, icons, and animations.
Gameplay
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